Theme Park Rollercoaster

Theme Park Rollercoaster

What we liked:

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What we didn't like:

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DEVELOPER: Bullfrog   |   PUBLISHER: EA Games   |   RELEASE: 12/04/2000

You know it is sad when a game you enjoy playing a little too much is one that has been out for some time on another system. Like most hardcore console gamers I don’t play a whole lot of PC titles, so Theme Park Rollercoaster was fresh to me. I loved the original Theme Park as well as Rollercoaster Tycoon so I had to give this a whirl. Did the PS2 make me believe I was in a real theme park?…nope but I did get a few surprises!

This is sad, disappointing, and just plain ridiculous. A 128-bit powerhouse pushing the least amount of polygons known to man! (not really but I wanna stress my point!) This game is a direct copy of the PC version released over a year ago! This makes me upset everytime they do this! Can’t you at least take some time to use some of that system’s fucking power!?! I guess not eh?

The sound is really great, but it was just as good on the PC so what is the big difference? Nothing really, but I do like the music and in game sounds they make you feel like you are really in a giant wacky theme park.

It took me a little while to get the control scheme down pat, but once I got it, it was smooth sailing from then on. I like the use of the analog sticks and the fluid movement. Can’t complain in this category although mouse support woulda kicked ass!

With the PC version being over a year old and this one being no different, I recommend a rent. This could be your cup of tea, but as the saying goes been there done that! I want a PS2 exclusive Theme Park game…one where it is so realistic that I actually PUKE!

Ken McKown
Ken is the Editor-in-Chief of this hole in the wall and he loves to troll for the fun of it. He also enjoys long walks through Arkham Asylum and the cool air of Shadow Moses Island. His turn-ons include Mortal Kombat, Metal Gear Solid and StarCraft.

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