inFamous: First Light (PS4) Review

Fetch quest.

It’s hard to believe it has only been about six months since inFamous: Second Son came out. It seems like a lifetime ago. The first (and probably last) DLC for the game is now here, and in addition to being easy on the wallet, it is also a standalone adventure, so even those without Second Son can enjoy it. This new conduit tale focuses around one of the more interesting characters from the original game, Fetch. With neon powers and a more engrossing story, First Light delivers just the right amount of content to draw me back into the world.

First Light focuses on Fetch, who some may remember from Second Son as the most interesting character in the game. Her motivations are more interesting than Delsin’s, and her reactions much more believable. The good/bad mechanic has been removed, which is great because it felt extremely forced in Second Son. I was hanging onto every cut scene in First Light. I wanted to know what was happening next, and the ending is just fantastic.

You will not like her when she’s angry.

Platform: PS4
MSRP: $14.99
Price I’d Pay: $14.99
Multiplayer: Leaderboards

Focus seems to be the theme here. Not only does the story follow the straight and narrow path, only having to deal with one power makes upgrading and mastering said power more fun. Neon was arguably the best power in Second Son, so being able to use it exclusively here is great. Once I got the hang of it, I was speed bursting and jumping all over the city. Upgrades come quick as well, with all of the side missions generously donating points to my powers.

It is easy to forget just how good inFamous looks. First Light adds the now-famous photo mode that allows players to capture some truly stunning scenes. The game also takes place in Seattle, so it is almost always raining. The water and reflection effects are gorgeous, and this is one of the few games I constantly stop to take in the scenery.

If there is one thing that still stands out as a sore spot for First Light, it is the mundane side missions. Races, graffiti, and hunting down drones once again litter the world, and are the best way to earn skill points. Meaning if I wanted to upgrade my powers, I had to spend the time to partake in them.

Beautiful destruction.

There are also challenge rooms that let players test their skills and earn points. None of these are overly exciting or feel at home in the universe. They work in the story simply because of their brevity, but I never found myself clamoring for more of them. It is cool that I could play as Delsin if I still owned Second Son, but I never felt the need to best my top scores most of the time.

inFamous: First Light once again shows Sony makes some stellar content post-release. Being able to enjoy this adventure even without owning the original game is a huge plus. For those that might have parted ways with their original copy, this $15 continuation is more than worth the price of admission. It also helps that I actually enjoyed this piece of content more than the original game.

Review copy of game provided by publisher.

Good
  • Focused story
  • Fetch is much more interesting
  • Neon powers are the best
  • Still gorgeous
Bad
  • Boring side missions
  • Challenge maps feel out of place
8.5
Great
Written by
Ken is the Editor-in-Chief of this hole in the wall and he loves to troll for the fun of it. He also enjoys long walks through Arkham Asylum and the cool air of Shadow Moses Island. His turn-ons include Mortal Kombat, Metal Gear Solid and StarCraft.