Lukewarm Media have just announced that they are working on a brand new game for the PlayStation 4, Primal Carnage: Genesis.
Primal Carnage: Genesis will be an episodic FPS game that mixes up both linear and open world gameplay. It will also be using Unreal 4 as their engine of choice.
Ashton Andersen, Game Director and Founder of Lukewarm Media had this to say on the PlayStation Blog.
From towering behemoths like the brachiosaurus and the tyrannosaurus rex, to smaller creatures like the raptor and the dilophosaurus, there is no doubt that there is something magical about them. In order to capture that magic in real time, we used Unreal Engine 4 as our software platform of choice.
When talking about their decision to make the game episodic, Ashton said:
In the early stages of development, it became clear that we wanted Primal Carnage: Genesis to champion an immersive story driven experience. How do we tell that story? We looked into several different storytelling methods and happened upon the episodic approach. It was a difficult decision for us, given the relative newness of episodic storytelling.
No confirmed release date yet, but Lukewarm Media will be sending out regular updates as development progresses.