It is no secret that the real news about games these days is what they are doing to wrong us as gamers. Recently I got a chance to check out Visceral Games’ latest chapter in the Dead Space franchise. I loved the creepy snow vibe, and somehow after three iterations it still makes me jump from time to time. I will be reviewing the game in the coming weeks, and am pretty excited about seeing where it goes.
Of course all of that is pointless because according to an article over at Eurogamer today, the game has micro-transactions. Now I know I may sound a bit condescending, but let’s be frank here. I read more ‘Chicken Little’ type stories every day in gaming. It seems like we have quickly become the pessimistic bunch that seem to want games to fail, more than we want them to succeed.
What boggles my mind most about all of this fuss is that micro-transactions are nothing new to EA games. The original Dead Space had suits you could purchase, and Tiger Woods has been selling stat ‘cheats’ for years now. Why are we crying foul all of a sudden? Do we want to just hate Dead Space 3 because it offended us in some fashion? I really don’t understand the sudden outcry to push games into a negative light. The truth of the matter is this content is optional. You can still earn everything by playing the game. You gain nothing by ‘cheating’ your way to new weapons.
My main point is this; we focus too much on small, negative things that really don’t affect us that much. Sure offering quick download buttons to circumvent player progress is a dirty tactic, but it will not ruin your game experience; especially if you choose not to purchase it. Dead Space 3 looks to be an amazing entry in the series, and seeing it constantly dragged through the mud is depressing as an enthusiastic gamer. Why can’t we focus on what makes games fun, instead of constantly trying to justify why they are evil?